Senior Animator (Remote/Permanent) [European Union]
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Senior 3D Animator (Stylized Games | Unity3D)
Position Overview
We are looking for a Senior 3D Animator who excels at creating expressive, stylized, gameplay-driven animation for our AA and AAA game projects built in Unity3D.
In this role, you will:
Create clear, readable, and characterful animations that support gameplay and player feedback
Help establish animation workflows, build-made rigs, and production standards for stylized games
Explore procedural and automated animation solutions suited for scalable and mobile-friendly pipelines
This is a senior, hands-on role within a fully remote and collaborative studio environment, ideal for an animator who understands game development holistically and enjoys solving complex production challenges.
Responsibilities
Stylized Character Animation
Create high-quality keyframe animations with strong posing, timing, and personality
Focus on readability, exaggeration, and clarity for real-time gameplay
Animate characters in ways that support player control, feedback, and responsiveness
Rig & Animation Workflow Development
Collaborate with technical artists and riggers to help establish build-made rigs for stylized characters
Validate rigs from an animator’s perspective and provide feedback to improve usability and deformation
Contribute to defining animation standards, naming conventions, and export guidelines
Unity3D Animation Implementation
Implement animations directly in Unity3D using Animator Controllers, blend trees, and state machines
Iterate on animation behavior in-engine to align with gameplay logic and design requirements
Support animation-driven gameplay features and transitions
Procedural & Automated Animation Exploration
Participate in research and experimentation around procedural or semi-automated animation workflows
Explore potential use of Houdini and other tools to support scalable animation systems
Contribute ideas for automation and efficiency within DCC-to-engine pipelines
Performance & Platform Awareness
Adapt animation solutions to real-time and mobile constraints
Ensure animations are optimized for performance, memory usage, and scalability
Collaboration & Iteration
Work closely with designers, programmers, character artists, and technical artists
Iterate on animations based on gameplay feedback, technical constraints, and production needs
Communicate intent and solutions clearly within a remote, agile workflow
Requirements
Experience
5+ years of professional experience as a game animator
Experience working on stylized AA or AAA game projects
Portfolio
Strong animation reel focused on stylized, gameplay-ready character animation
Clear examples of posing, timing, acting, and readability in real-time contexts
Animation & Technical Skills
Excellent understanding of keyframe animation principles
Strong knowledge of game-ready rigs and real-time animation constraints
Hands-on experience with Maya and/or Blender
Engine & Game Development
Proven experience implementing animation in Unity3D
Understanding of how animation interacts with gameplay systems and player input
Mindset & Communication
Problem-solver attitude with the ability to adapt workflows to new challenges
Interest in exploration, experimentation, and continuous improvement
Fluent English and comfort working fully remote
Bonus Skills
Experience with procedural animation or Houdini-based workflows
Basic rigging or technical animation knowledge
Experience adapting animation pipelines for mobile games
Familiarity with DCC-driven tools or custom Unity animation solutions
Experience working in distributed or fully remote teams
What We Offer
Stylized AA and AAA game projects with strong artistic identity
Fully remote work with core collaboration hours between 10:00 and 15:00 CET
Stable full-time role with flexible contract options (employment or B2B)
High creative and technical influence on animation pipelines and workflows
Collaborative, experienced, and production-focused studio culture
Competitive compensation and paid vacation
Annual team retreats focused on alignment, learning, and team bonding
- Departments
- 3D Art Department
- Locations
- Poznań, Poland, Europe
- Remote status
- Fully Remote
Poznań, Poland, Europe
About Beffio
Beffio Studios is a co-development art studio with a deep passion for the entertainment and game development industries. Established in 2013 our studio has grown to become a trusted partner for some of the world’s most renowned game developers and entertainment publishers.
At Beffio, we excel in delivering top-tier game art production services, offering a full spectrum of support from initial concept art to final implementation. Our expertise covers both realistic and stylized 3D art, art direction, technical art, and real-time VFX, ensuring that every project we undertake meets the highest industry standards. Our team is proficient in a wide range of tools and software, including Unreal Engine, Unity3D, Nvidia Omniverse, Houdini, and the Adobe Suite, allowing us to seamlessly integrate artistic vision with cutting-edge technology.
Over the years, Beffio has been recognized for its innovative approach and exceptional quality, highlighted by our Unity Award for Best Artistic Content in 2018. We have collaborated with industry giants like Nike, Square Enix, and MIT, contributing to high-profile projects that showcase our ability to deliver AAA-quality content.
Beffio Studios is committed to pushing the boundaries of what is possible in game development, creating immersive, visually stunning experiences that captivate audiences and set new benchmarks for excellence in the industry.
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