Senior Environment Artist (Stylized Games | Real-Time) Europe
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Senior Environment Artist (Stylized Games | Real-Time)
Location: Remote | International Team
Employment: Full-Time / Long-Term
Position Overview
We are looking for an experienced Senior Environment Artist with exceptional artistic taste and a passion for creating beautiful, immersive, and memorable game worlds.
We believe great environments are more than collections of well-crafted assets. Every space should communicate mood, atmosphere, and purpose, guiding players naturally through environments that feel visually distinctive and alive.
As part of our co-development team, you will create high-quality environments and world-building assets, working closely with Environment Leads, Art Directors, Level Designers, and Technical Artists.
This is a senior, hands-on role for someone who understands the balance between artistic excellence, environmental storytelling, gameplay readability, and real-time performance.
Key Responsibilities
Environment Art & World Building
Create high-quality stylized environments, architectural elements, terrain, props, and environmental assets.
Translate concept art and visual references into visually compelling, production-ready environments.
Develop cohesive environments with strong composition, color, shape language, and atmospheric storytelling.
Establish visual hierarchy and environmental details that support player exploration and immersion.
Build modular asset sets and reusable environment systems that maintain consistency across locations.
Real-Time Environment Production
Develop optimized environment assets from initial blockout through final in-engine implementation.
Work with materials, shaders, lighting, and set dressing to achieve the intended visual quality.
Create efficient UV layouts, textures, LODs, and modular geometry for real-time performance.
Collaborate with Level Designers to ensure environments support gameplay flow, navigation, and readability.
Identify and resolve artistic or technical issues directly in-engine.
Collaboration & Quality
Work closely with Art Directors, Concept Artists, Level Designers, Lighting Artists, and Technical Artists.
Participate in environment reviews and help establish consistent quality standards.
Provide constructive feedback and support less experienced artists when needed.
Proactively identify opportunities to improve artistic workflows, asset reuse, and production efficiency.
Requirements
5+ years of professional experience as an Environment Artist in game development.
Experience contributing to commercially released game productions.
Exceptional portfolio demonstrating strong environment composition, visual storytelling, and artistic quality.
Strong proficiency in 3D modeling, UV mapping, texturing, and material creation.
Excellent understanding of shape language, color, lighting, scale, and environmental composition.
Experience creating modular environment assets and assembling complete playable scenes.
Proficiency in Blender, Maya, Substance 3D tools, or equivalent software.
Experience working with Unity3D, Unreal Engine, or comparable real-time engines.
Strong understanding of optimization, material budgets, geometry complexity, and real-time performance.
Ability to maintain visual consistency while working within technical and gameplay requirements.
Strong communication skills and fluency in English.
Bonus Skills
Experience with stylized mobile game environments.
Familiarity with voxel-inspired, simplified, or highly stylized aesthetics.
Experience with procedural environment workflows, Houdini, or terrain generation.
Strong understanding of foliage, vegetation, and biome creation.
Experience with lighting, atmosphere, and shader development.
Previous experience working in a co-development environment.
What We Offer
Opportunity to create memorable environments for game development and co-development projects.
High artistic ownership and meaningful influence over world-building quality.
Collaboration with experienced artists, Level Designers, and technical specialists.
Remote-friendly international working environment.
Competitive compensation and flexible contract options.
Long-term collaboration and opportunities for professional growth.
Annual Beffio team retreats and a supportive studio culture.
Ready to Build Worlds Players Want to Explore?
Send us your portfolio and a short introduction. We would love to see environments that demonstrate exceptional artistic taste, strong atmosphere, and a clear understanding of real-time production.
- Departments
- 3D Art Department
- Remote status
- Fully Remote
Poznań, Poland, Europe
About Beffio
Beffio Studios is a co-development art studio with a deep passion for the entertainment and game development industries. Established in 2013 our studio has grown to become a trusted partner for some of the world’s most renowned game developers and entertainment publishers.
At Beffio, we excel in delivering top-tier game art production services, offering a full spectrum of support from initial concept art to final implementation. Our expertise covers both realistic and stylized 3D art, art direction, technical art, and real-time VFX, ensuring that every project we undertake meets the highest industry standards. Our team is proficient in a wide range of tools and software, including Unreal Engine, Unity3D, Nvidia Omniverse, Houdini, and the Adobe Suite, allowing us to seamlessly integrate artistic vision with cutting-edge technology.
Over the years, Beffio has been recognized for its innovative approach and exceptional quality, highlighted by our Unity Award for Best Artistic Content in 2018. We have collaborated with industry giants like Nike, Square Enix, and MIT, contributing to high-profile projects that showcase our ability to deliver AAA-quality content.
Beffio Studios is committed to pushing the boundaries of what is possible in game development, creating immersive, visually stunning experiences that captivate audiences and set new benchmarks for excellence in the industry.