Senior / Director VFX Artist (Stylized Games | Unity3D) / Europe
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Senior / Director VFX Artist (Stylized Games | Unity3D)
Position Overview
We are looking for a Senior / Director VFX Artist who combines strong artistic vision with hands-on production experience, capable of delivering high-quality, gameplay-driven VFX for AA and AAA projects in Unity3D.
In this role, you will:
Create expressive, stylized VFX with strong readability, timing, and visual impact
Act as the main VFX point of contact on our side while working closely with the client’s Art Director / VFX Lead
Stay deeply involved in production while shaping VFX quality, consistency, and direction
This is a hands-on senior/lead role within a fully remote and collaborative environment, ideal for an artist who enjoys both ownership and execution, and thrives in close collaboration with client-side leadership.
Responsibilities
Client Collaboration & Alignment
Collaborate directly with the client’s Art Director
Act as the main VFX representative on our side
Translate client feedback into high-quality, production-ready VFX
Stylized Real-Time VFX Creation
Create high-quality stylized VFX for gameplay, environments, and events
Focus on readability, timing, exaggeration, and clarity for real-time gameplay
Design effects that support player feedback, responsiveness, and game feel
Explore stylized approaches, including simplified simulations, flipbooks, and shader-driven solutions
Unity3D VFX Implementation
Build and implement VFX in Unity using VFX Graph, Shader Graph, and particle systems
Iterate on effects directly in-engine to match gameplay and design requirements
Ensure consistency, responsiveness, and clarity across VFX systems
VFX Quality & Ownership
Maintain overall VFX quality and consistency across the project
Stay hands-on in day-to-day production, actively creating effects
Define and improve VFX direction, workflows, and standards
Support and guide other artists when needed
Performance & Platform Awareness
Adapt VFX solutions to real-time and mobile constraints
Optimize for overdraw, memory usage, and performance budgets
Balance visual quality with technical limitations
Collaboration & Iteration
Work closely with designers, programmers, and technical artists
Iterate based on gameplay feedback, technical constraints, and production needs
Communicate clearly within a remote, agile workflow
Requirements
Experience
5+ years of professional experience as a VFX Artist in games
Experience working as a Senior or Lead VFX Artist on game projects
Portfolio
Strong VFX reel focused on stylized, real-time effects for games
Clear examples of gameplay-driven VFX, readability, timing, and impact
VFX & Artistic Skills
Excellent understanding of timing, motion, color, and shape language
Strong artistic sense for stylized and gameplay-driven VFX
Experience creating textures, flipbooks, and shader-based effects
Tools & Pipeline
Strong experience with real-time VFX workflows
Experience with tools such as Houdini, Photoshop, or similar for VFX content creation
Good understanding of VFX pipelines for games
Engine & Game Development
Proven experience working with VFX in Unity3D (VFX Graph, Shader Graph, particle systems)
Understanding of how VFX interacts with gameplay systems and player feedback
Mindset & Communication
Strong communication skills and ability to work closely with client-side leadership
Comfortable balancing ownership with hands-on VFX work
Problem-solver attitude with openness to experimentation
Fluent English and experience working in a fully remote environment
Bonus Skills
Experience working on mobile games or performance-constrained platforms
Houdini simulations and flipbook workflows
Basic scripting (C#) for gameplay-driven effects
Experience with stylized or non-realistic visual styles
Experience working in distributed or fully remote teams
What We Offer
Stylized AA and AAA game projects with strong artistic identity
Stable full-time role with flexible contract options (employment or B2B)
Direct impact on VFX quality and production workflows
Collaborative, experienced, and production-focused studio culture
Competitive compensation
Annual team retreats focused on alignment, learning, and team bonding
- Departments
- 3D Art Department
- Locations
- Poznań, Poland, Europe
- Remote status
- Fully Remote
Poznań, Poland, Europe
About Beffio
Beffio Studios is a co-development art studio with a deep passion for the entertainment and game development industries. Established in 2013 our studio has grown to become a trusted partner for some of the world’s most renowned game developers and entertainment publishers.
At Beffio, we excel in delivering top-tier game art production services, offering a full spectrum of support from initial concept art to final implementation. Our expertise covers both realistic and stylized 3D art, art direction, technical art, and real-time VFX, ensuring that every project we undertake meets the highest industry standards. Our team is proficient in a wide range of tools and software, including Unreal Engine, Unity3D, Nvidia Omniverse, Houdini, and the Adobe Suite, allowing us to seamlessly integrate artistic vision with cutting-edge technology.
Over the years, Beffio has been recognized for its innovative approach and exceptional quality, highlighted by our Unity Award for Best Artistic Content in 2018. We have collaborated with industry giants like Nike, Square Enix, and MIT, contributing to high-profile projects that showcase our ability to deliver AAA-quality content.
Beffio Studios is committed to pushing the boundaries of what is possible in game development, creating immersive, visually stunning experiences that captivate audiences and set new benchmarks for excellence in the industry.